It’s not a problem to tweak training times and cost of buildings to balance that change.Īt one hand they want to super speed up feudal with fast sheep, more starting vills etc.
Feels clumsy and oldschool but in a bad way. It’s cleaner and less busy to look at when you have 2-3 stables, instead of 7. And it’s made worse by the decision to rely on multiple military production buildings due to cutting batch training mechanics as a base for every civ.